Luabind is so cool. Wrapping really is the easy part now, so I finally focus on implementing stuff again. The main character already can walk around on the screen, now I'm concentrating on a user interface and then on interactions with other scene actors.
Thats sounds like the biggest part but keep in mind, theres still a lot to do:
- User interface already is a big topic (buttons, inventory display, etc...)
- Loading/Saving (will hopefully be easy due to boosts serialization lib)
- Scene/walkpath stuff (the "algorithmic" corner yay)
- Loading scenes directly from atlantis files
- Dialogs (talking)
- Sound/Music/Voice output
- From time to time try to get the stuff to compile & run under windows ;)
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