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Pinball Progress

Posted: Thursday, 2019-10-03 13:27 | Tags: Pinball

Another week of working on the Pinball machine! Heres some (mostly visual) updates. Enjoy!


Some more pinball pictures :-)

Posted: Tuesday, 2019-06-04 19:56 | Tags: Pinball

The display module started out as a pretty messy wire contraption with individual transistors. Boy, fixing short circuits with these things was no fun I tell you.

Pinball: Death Star

Posted: Thursday, 2018-08-02 17:00 | Tags: Pinball

Source: freelancer200

Since pretty much the beginning of the Pinball project it was clear there is gonna be a Death Star featuring a critical weakness in the thermal exhaust as easy to hit as a womp rat. The overall idea would be that there is some kind of ramp and if you manage to shoot the ball up in the right state of the game (eg. when actually attacking the Death Star), this would give a huge number of points or something.

There should also be a hole where the ball can come out (obviously necessary), and another hole at the top (pretty much invisible to the player) where the ball can come in without destroying it (think: "thats no moon, thats a space station!").

This is the story (with lots of pictures) of the Pinball Death Star model we built (so far).


Some pinball pictures

Posted: Saturday, 2015-10-17 14:57 | Tags: Pinball

Lots has happened in the last time, among other things, I got a new Job and moved to Berlin. Unfortunately I can not house my pinball project here, so it will stay at my fathers place and I'll hope we will manage to continue it from time to time.

There was some progress on the electronics side meanwhile. Unfortunately I miss some more recent pictures, but still, have some impressions here:


Pinball parts!!!

Posted: Monday, 2015-05-11 21:06 | Tags: Pinball

SPI Debugging / Oscilloscopes rule!

Posted: Monday, 2015-05-11 18:51 | Tags: Pinball

So I had this problem with my SPI communication: When using a "long" cable (not longer than 2m), SPI communication (between raspberry pi and switches board), would drop bits. And I'm not talking a bit flip here or there, I'm talking about a bit getting lost in the sense that all following bits where received in the wrong place and thus were useless. As you can imagine the amount of correctly received bytes was disastrous, even with 4kBit/s which seems to be the lowest SPI speed the raspberry can handle.


Building a pinball machine from scratch

Posted: Tuesday, 2015-03-24 19:58 | Tags: Pinball

First a quick update: Yes I'm (kinda) still using this site to blog, obviously, my beloved adventure game engine hasn't gotten much of the love it deserves in the past time, though. The reason for this is twofold: First, I finally made my PhD (yes, you may call me doctor now) the other one is, some time ago I started a new project: My very own pinball machine.