Magic: The Data Gathering

Magic: The Gathering is a trading card game I happen to like. It also so happens that there is a database of cards available online. Additionally I (like many programmers) kind-of got into Machine Learning recently. Lets see if we can combine these ingredients to come up with something interesting, shall we? Have you ever … Read more

Pathfinding in 2D Polygons

A topic thats using up my (rare) private coding time lately is the topic of how to define where an actor is allowed to walk and how it will find its way there. I found this question quite fun to work on, as it poses an interesting mix of theoretical (geometry) and practical (coding) considerations. … Read more