Optimize your own Dog Food – Part 2

In the previous post on the topic we looked into how to combine ingredients such that they fulfill various (linear) nutritional (lower- and upper-) bounds while optimizing some (linear) objective function such as total cost of the ingredients. We have seen that Linear Programs are a great way to describe these sorts of problems and … Read more

Optimize your own Dog Food

Optimize your own Dog Food In this post we’ll look into how to make your own dog food, seen as an optimization problem. I’ll give a short background intro into this way of feeding your dog (called BARF), which I’m by no means an expert in. What you thus can not expect from this article … Read more

Spatial Hashing vs ECS

We consider an issue that appears frequently in game development and simulation projects: We have many moving points in a 2d world and need to find out which points are in range of which other points. We’ll call this the “range query problem” here (even though that is a bit imprecise). This has several applications: … Read more